Logs are in chronological order.
Coming together
A convoluted episode with multiple flashbacks and short scenes, culminating with Serala, Finarvi, Varanis, Maalira, and Berra being reunited amidst the Sartarite forces on the eve of battle. (1628, Sea-Earth Seasons)
Epic battles lead to epic hangovers
The battle for Alda Chur almost ends in disaster. Heroes walk the field. (1628, Earth Season, Fertility Week, Waterday to Clayday)
Aftermath
In the aftermath of the battle, the party are rewarded before finding their circumstances abruptly changed. (1628, Earth Season, Fertility Week, Windday)
Gaggle of Grandparents
Our heroes found themselves travelling to Grizzly Peak in the company of Serala’s grandfathers. Things got spiritually dramatic. (1628, Earth Season, Fertility Week)
Unearthing Berra Colymar
Our heroes journey to Grizzly Peak and have a conversation with the spirit of Berra Colymar, (1628, Earth Season, Fertility Week, Fireday)
Pretty rocks and other treasures
A HeroQuest to guide the spirits to Daka Fal and the Court of Silence. (1628, Earth Season, Fertility Week, Fireday)
Bed Ridden
The party returns to Sartar from the Hero Plane by way of the Upland Marsh and a Humakti Temple. They quest for the armour of Berra Colymar. (1628, Earth Season, Stasis Week, Freezeday to Wildday. )
Surprise Sur–
There is much splitting and reconvening of the party wherein the mysterious armour is rediscovered and Berra triggers the Eril Quest early. (1628, Earth Season, Movement Week)
Send in the Clowns
Keystone cops in Boldhome? (1628, Earth Season, Movement Week, Evening of Fireday into Wildday)
Playing Chicken
The party escapes from Boldhome and regroups near Wilmskirk to continue on their quest for the Hero, Eril. (1628, Earth Season, Movement Week, Wildday?)
High Sword, Low Eurmali
1628, Earth Season, Illusion Week, Wildday. An unexpected encounter leads our heroes Duck Point very rapidly. There’s a duel and a bandit and things get messy for a bit.
Yelmrule
1628, Earth Season, Truth Week, Freezeday and onward. Continuing with the Eril Quest, our heroes make their way into the Upland Marsh, accompanied by two Humakti units.
Sundown
1628, Dark Season, Disorder Week, Freezeday. The Eril Quest comes to a dramatic conclusion. Will our heroes ever be the same?
Wedding planning and a bar fight???
1628, Storm Season, Truth Week. How does wedding planning turn into a bar fight?
The Wedding of Mellia and Venlar
1628, Sacred Time. Mellia finally gets her dream wedding.